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    Gravity Tutorial - Cinema 4D (Ingilizce)

    26/5/2008 · Kategori: Maxon Cinema 4D

    This tutorial will show you how to make a ball bounce using Dynamics in Cinema 4D

    1. Create a new document
    2. Create a new Sphere:

    3. Make the Sphere editable:

    4. Rightclick on the Sphere you created, add a Dynamics Tags -> Gigid Body Dynamic:

    5. Select the Gidid Body Dynamic Tag you just created:

    Apply these settings to the Collision Tab:

    6. Add a new cube, and apply these Object Settings:


    This is to create a floor, so put it a few "meters" below the sphere. Rotate it a bit, so it has a angle for the sphere to fall down on. Make this editable as well.

    7. add a Dynamics Tags -> Gigid Body Dynamic to this one as well, just as we did in step 4. Apply these settings to it:


    And select the Mass Tab, and change the "Total Mass" to 0.

    8. Now, go to Dynamics and create a Solver Object:

    9. Change the "Collision Eps" in the Details tab to these settings:

    Now create a gravity Object, you can find it just below where you found the Solver Object:

    10. Now, put the Gravity, Sphere and Cube objects as child to the Solver Object, like this:

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